Kagan Okudan

3D Motion Design | 3D Modeler Texture Artist | Creative Director

 

Kagan Okudan

 

 

3D Motion Design | 3D Modeler Texture Artist | Creative Director

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Kagan spent his childhood observing his surroundings trying to imitate shapes and working principles of basic devices via legos or similar tools. Building his first tree house was a defining moment which uncovered his passion for creativity and problem solving. When he met Commodore-16 he was certain of what he wanted to do in his life.

During his studies at the University of Vienna, he realized that Visual Communication Design was the path that would satisfy his enthusiasm for interdisciplinary design thinking. To fulfill his interest in creative thinking, he kept taking classes as a guest student from Zaha Hadid, Greg Lynn and Hani Rashid at the Applied Arts University of Vienna. This allowed him to combine my interdisciplinary design capabilities with his visual appreciation.

He has undergraduate degree from Istanbul and worked as a 3D Generalist, Motion Designer and Graphic Designer for various creative agencies and postproduction studios. Additionally, he studied at Gnomon School of Visual Effects and Animation.

Kagan is a skilled 3D Artist with extensive experience creating 3D assets across various platforms. Proven expertise in 3D Motion Design, Environment Design, Cinematography, Graphic design, 3D visualization, 3D modelling, Concept design and Branding. Demonstrated ability to lead projects from development to execution. Performance-driven professional with strong business acumen and strategic thinking.


Expert in the Following:

 
 
  • Concept Design

  • Branding

  • Cinematography

  • 2D & 3D Motion Design

  • 3D Environment Design • 3D Visualization

  • 3D Modeling